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On Sugondese

On Sugondese

(It’s about AI and problem-solving.) There are so many issues with AI and I’m sure if you’re reading this you’re aware of them. I’m not gonna touch on any of that. What bothers me, specifically me (and hopefully you at the end) is problem

By Zhenia Nejeneva 08 Oct 2026
On FIRE

fire

On FIRE

(A storytelling solution to most of your problems.)

By Zhenia Nejeneva 12 Sep 2026
Breaking Down Walls Of Text

Breaking Down Walls Of Text

Walls of text are a very common problem in many video games and among many writers and designers. I figured it’s time to address it.

By Zhenia Puzankov 24 Jan 2024

Non-linearity vs Interactivity

Interactive and Linear are different things!

By Zhenia Puzankov 24 Jan 2024

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On Choice Spaces

On Choice Spaces

This is an absolutely essential and fundamental concept.

By Zhenia Puzankov 24 Jan 2024

In Brackets (Parentheses)

Practicing "mind at work" writing. Thoughts, stories and ideas. Interactive media, narrative design, storytelling, games. Typos welcome..

In Brackets (Parentheses)
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